Are you ready for the ultimate crossword showdown? Challenge friends and strangers to Qwibble, a strategic 2-player crossword game with a twist. In Qwibble, anyone in the game can steal points by building onto/off of their opponent’s words.
Gone are the days of your run-of-the-mill word games without challenges. Take on a completely different kind of word game and put your skills to the test. Think you’re good at anagrams? Love the strategy of chess? Try your hand at Qwibble!
Everything’s better with friends… or strangers! Qwibble is a 2-player word game that will give you plenty to think about and talk about. Whether you enjoy a casual match with pals, or you want to battle your way to the top of the leaderboard, Qwibble is fun for everyone.
Start your game by dragging tiles from your hand onto the board to create a word and tap the “play” button when ready to submit the move. Players take turns making and stealing words until one player can play the last of their tiles or both players pass their turn consecutively. The player with the most points at the end of the game wins.
Ready to play? Go get ’em, champ.
Rules & Guides:
• The Letter “S”: In Qwibble, “S” is a particularly powerful letter because it can be used to pluralize (i.e. steal) many words. There are 4 “S” tiles in the game and an “S Meter” to keep track of how many have not yet been played.
• Wild Tiles: There are 2 wild tiles that can be used as any letter except an “S”. These tiles have a black triangle in the upper left corner and a point value of 0.
• Safe Tiles: These cannot be stolen by an opponent but may still be used to play other words. They are easily identified by a bolder version of the player’s designated color and there are two ways to make tiles safe:
• Playing a word on a padlock square makes that word safe. There are 12 padlock squares located around the board perimeter.
• Playing all 7 of a player’s tiles in one turn makes that word safe, even if not played on a padlock square.
• Passing: Players may pass any turn, but two consecutive passes will end the game.
• Swapping Tiles: Players may swap 1-7 tiles from their hand but swapping counts as their turn. Tile swapping is no longer allowed once there are 10 or fewer tiles remaining in the available tile pool. During tile exchanges, new tiles will be drawn from the available tile pool before the exchanged tiles are put back. So, if a player exchanges the “Q” tile from their hand, they will not get the “Q” tile back.
The game ends when:
• A player is first to play the last of their tiles and there are no tiles left in the available tile pool
• After 2 consecutive passes
• A player resigns
• A player forfeits
Winning the Game: A player must score at least 87 of the 173 available points to win a typical game. The player who plays all of their tiles first adds the point values of any tiles remaining in their opponent’s hand to their own final score. If the game ends due to 2 consecutive passes, both players will add the point values of any tiles remaining in their opponent’s hand to their own final score. If a player resigns, their opponent wins. If a player forfeits, their opponent wins.
Love word game stats? We have them!
• Leaderboard: See how you stack up against other players in our monthly and all-time Leaderboards.
• Achievements: Set a goal to be the GOAT or the best this month in one (or all five!) categories.
Thanks for playing!
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Visit our website: qwibble.com
Tell us about your experience:
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Patent pending